You can make use of this by repeatedly tapping Up while standing still and firing at an enemy. When you fire your Buster when stationary, then begin moving soon after, this cancels the firing animation (and the internal timer that stops you from firing another shot), but the Buster still fires. Note that, if you go to the Main Gate, to return to normal gameplay, you must leave the ruins by means of the Old City exit and then using the Walkie-Talkie next to Building 88. You can collect the treasures therein with ease, significantly earlier than you are intended to! You can even access these gates (in limited capacities) early, allowing you access to the treasures there as well. You can then use the map to navigate to anywhere in this portion of Portal 2 that you want, including the areas normally hidden by item barriers (namely, the area near the Cardon Sub-Gate entrance and the path to the Main Gate entrance). When you enter said room from that side, turn to the right and Jet Skate into the corner there and hold Up on the D-Pad to boost your speed: you'll phase through the wall. There is a single room in which this can be done: the first room with Reaverbots when accessing via the Cardon Forest entrance to the ruins. (Note: If you say "Yes" to his third question - the second question you normally answer "No" to - you will earn a total of 56,100 Zenny, but can no longer get Zenny from Data.)įor this glitch, you must have the Jet Skates and access to Portal 2. As a result, you can repeat this process infinitely, gaining 1,100 Zenny each time. Speak with Data in the Flutter at this point and say "I keep losing fights.", then "Yes" to his next question, and "No" to his next two questions. This glitch can be executed after opening the Central Gate (the three doors in the Main Gate opened with the three Sub-City keys). When you are in the ruins at any time you have a door in front of you and you want to know if there is an enemy in front of it or something, rotate the camera slightly until you can see through it. Doing things perceived as "good" - such as playing the minigames in Uptown, donating to the reconstruction effort, and giving Roll gifts - will slowly turn MegaMan back to his standard coloration, though he goes no brighter than that. For example, repeated destruction of soda machines, destroying the KTOX ship in the City Hall boss battles, and stealing the 200,000 Zenny from the robbery sidequest near the end of the game.
![enemy front pc mega enemy front pc mega](https://www.dsogaming.com/wp-content/uploads/2014/06/EnemyFront_2014_06_17_19_39_41_158.jpg)
Note that this is not the only way to turn MegaMan darker: anything perceived as "bad" will do it. Doing this nets you a fair sum of Zenny and will also darken MegaMan: this will strengthen his kicks somewhat and also change people's reactions to him, typically those found by examining the doors of buildings in Downtown, Uptown, and City Hall. Eventually, MegaMan's armor will darken somewhat, nearly black when MegaMan is at his most "evil".
![enemy front pc mega enemy front pc mega](https://i.ytimg.com/vi/pAwwb3PzfBU/maxresdefault.jpg)
Each time, you can get 1,000 Zenny, and then you can enter and exit a shop to repeat as needed. At the Apple Market place, you can kick cans into the bakery: note that this must be the Jetlag Bakery.